Concept art, Visualising diagrams, Flat plans, Prototypes, Mockups


Document
Description (what it contains)
Purpose & Medium
Key advice for completing successfully
concept art
A series of images establishing a mood or look
        Hand drawn
       Digital
       Painted
        Photographed
Hire staff who are experts in that are
Artists input
Directors input
visualisation diagram
A rough diagram used to plan a product
  •      The diagram is static- hand drawn or produced on design software- but not moving
  •      usually shows the proposed design of a text in some detail 
Used to assess  the financial and logistic viability of the creative teams design
flat plan/ wireframe
A 2d drawing which represents how all elements are laid out in a print or web based text

Includes a;; element which will be in the final product
        Allows the designer to see if proportions of each element are correct and that all required elements are included
        Detail each aspect is not includes- purely a layout tool with each element labelled
Can also be used to plan the layout of a studio prior  to cameras coming in


Must be quick and easy to modify so that layout changes can be made with minimum fuss
prototype
An early model of a media product particularly used in interactive media such as video games
        Allow early testing of the product to ensure the product to ensure the product meets the client and user needs as well as functionally
       
Will not include all the stylistic elements required i the final product, but the key, core functional element should be working
page mock-up
Similarly to flat plans and wire frames but contain more detail, such as colour schemes
     Shown to clients to gain feed bback before the final vision   
        used in print and online media
New software means that page mockups for interactive products now often include their interactive elements- this is now becoming a hybrid with prototype

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